Important notice for Autodesk® Maya® 2012 software, and prior Maya version, users regarding the latest Apple® Mac OS® X operating system release, version 10.7 “Lion”.
Testing Maya 2012, and prior versions of Maya, on the Mac OS X 10.7 operating system, has identified platform compatibility issues.
The issues:
- Installing Maya on Mac OS X 10.7 may cause the installer to hang.
- Operating Maya on Mac OS X 10.7 may cause stability issues.
- When submitting a crash report while operating Maya on Mac OS X 10.7, may cause the crash error reporting system to hang.
If you upgrade to Mac OS X 10.7, you may encounter these issues. Autodesk recommends that users of Maya 2012, and prior releases of Maya, do not upgrade to the Mac OS X 10.7 until the compatibility issues have been addressed by Autodesk and Apple. Teams from both companies are working closely to resolve these issues and a notification will be issued once the issues have been addressed.
Note: As of this time, Autodesk® Maya® 2012 software has not been certified to run on Mac OS X 10.7. Please consult the certification charts for more information.
Windows doesn't help, we have Win 7 64-bit and OS X and both have their issues. If you are a Nuke user too the Windows version can be up to 20% slower than the Linux and Mac versions. Considering the origins of Maya (Poweranimator and Wavefront mashed together) and how long the code has been worked on and added onto it is not surprising the issues. I do wish Autodesk would do a feature locked release where they just spend all their efforts optimizing and bug squashing on the various platforms.
Posted by: Jeff | 28/07/2011 at 01:05 AM
This totally blows. I'm so tired of OSX issues. I don't blame Autodesk. I think most of the trouble is with Apple. Hello Windows 7.
Posted by: supra | 23/07/2011 at 10:09 AM
It depends somewhat on the nature of the release. People with macs tend to be more aggressive with upgrading so we wanted to be prepared for what could happen and this is what we've found. Given these issues we're not comfortable saying 10.7 is certified.
Posted by: Cory Mogk | 23/07/2011 at 04:11 AM
Cory, it would help if you could clarify this statement. I have heard several times that Autodesk does not test existing versions of Maya against new releases of the OSes for which it has been qualified. It is not clear if Autodesk has now changed that policy or if participating in the beta tests for OS X is limited to yet to be released versions.
For example, your own qualification charts are not updated to reflect compatibility with new releases of OS X. The compatible OS is always what was current (and sometimes not even that), at the time you were testing.
http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=14959955&linkID=9242259
If that has changed, bravo. If not, then I'm not sure what you're trying to say.
Posted by: Michiel | 21/07/2011 at 05:21 PM
For the record, Autodesk does participate in the betas and provide feedback.
Posted by: Cory Mogk | 19/07/2011 at 04:39 AM
I made a switch 4 years ago, couldn't be happier. This isn't just with Maya but lots of software. Any time something new comes out in the VFX area, most of the time Mac users miss out on something, or it takes longer for patches and initial release.
Posted by: Braden | 17/07/2011 at 04:16 AM
This totally blows. I'm so tired of OSX issues. I don't blame Autodesk. I think most of the trouble is with Apple. Hello Windows 7.
Posted by: Rick Pumphrey | 16/07/2011 at 01:08 PM
I find it disappointing that Autodesk chooses not to participate in the OS X betas to make sure Apple releases something that works for us. Please consider acting in a manner that is consistent your expect of your own customers. Log bugs DURING the beta cycle, rather than after.
Posted by: Michiel | 16/07/2011 at 02:35 AM