This is repeated question, regarding can mental ray utilize multithreading while texture baking.
The answer is if you bake one texture map then mental ray will use only one CPU.
However if you are using multiple maps then mental ray can utilize the additional CPU's automatically.
The answer is if you bake one texture map then mental ray will use only one CPU.
However if you are using multiple maps then mental ray can utilize the additional CPU's automatically.
ok will do
thanks
Ash
Posted by: Sushant | 19/08/2010 at 07:55 AM
Unfortunately thnkr.com is not an Autodesk site. Our developers don’t review this site for their future plans of Maya.
In order to log a proper BUG please open Maya > help > Report a problem
Each entry you make, gets logged in our data base .
Posted by: Ash Aiad | 13/08/2010 at 04:06 PM
I have also posted the same issue here
http://bugs.thnkr.com/view.php?id=258
Posted by: Sushant | 13/08/2010 at 06:52 AM
But There is a potential bug with the texture baking process post Maya 2009 onwards..
I have updated a thread about this at http://forum.mentalimages.com/showthread.php?t=6707
please have a look at the last post which has an image attached to it...
Even maya 2011 version has the same issue.
Posted by: Sushant | 13/08/2010 at 06:43 AM