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a question about HIK in Maya2011 - does it allow to plot from the HIK-FK/IK rig to the skeleton and then back to the HIK-FK/IK rig (realigning all IK pivots to the actual animation) - as it is possible in Motionbuilder?

please tell me - i'm testing hik in maya for a few weeks so far. i'm getting tired cause of all the faild attemts to retarget one hero character to several animation clips.

please tell me - is that possible within the current maya version?
or shall i retarget a character with several motion clips via trax?!

please i need help!

br mayanic

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