« Random crashes when rendering in Maya 2010 on 64bit | Main | Maya on Mac 10.6.3 »

08/04/2010

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Can you post a sample file please
thanks

Errr... NO, it's NOT fixed - completely.

Try and put something other than a normal pass into the custom buffer (usually the point for a *custom* frame buffer) - for example a special material ID colour - render times will *still* go through the roof.

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