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Tell me if I am wrong.
As per your post..
If i am baking one light map then it utilises one core.
So If I have a 8 core machine then ideally i can bake 8 maps at a time right ?

So say I want to bake around 250 odd maps at a time. It will bake 8 maps (considering 8 cores) in progressive manner till it bakes all 250 maps.

Is the amount of maps that could be baked limited to a number ?
Because I tried it on a set I tried to bake the whole set but my ram useage just went beyond acceptable limits and my windows just crashed maya.
So now I am baking stuff part by part.

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