Please note that this issue is resolved. If you requested a Maya 2012 network license after 25th April and you have a valid Subscription contract, your license will include all the necessary activation codes to run Maya 2012, 2011 and 2010.You will not have to resort to copy/pasting parts of your Maya 2011 license to activate the fluid simulation and mental ray render nodes in Maya 2011.
Your Maya 2012 no longer requires the fluid simulation and mental ray features (including render nodes) to be activated in separate codes. All features of Maya 2012 can be activated from a single activation code. However, a correct license file - issued after the 25th April - will also include PACKAGE and INCREMENT lines explicitely for those features in Maya 2011 and Maya 2010 that require separate activation codes.
If, after you start using your Maya 2012 network license you find that you can no longer render using mental ray or use fluid simulations in previous versions of the application, plesae read the rest of this blog post..
If you have installed Maya
2011 Hotfix 3 and see errors in the terminal or a black Hotbox in the viewport, we advise you to disable the CIOverlays option in your xorg.conf file, located in
With the move to Qt in 2011 we no longer have a need for colour indexing. Instead, as of Hotfix 3 we have introduced RGB overlays and this option should be used instead.
Open your xorg.conf file
Remove following line: Option "CIOverlay"
Add following line: Option "Overlay"
The caveat here is that you cannot set both CIOverlay and Overlay at the same time, and users of Maya 2010 will be aware of the instabilities that can arise when working without CIOverlay.
So what do you do if you use both Maya 2010 and Maya 2011 on a daily basis ?
Our users regularly have Installation & Licensing questions, especially around the annual product release cycle. We don’t want you struggling to install and get the product running, when you are excited to fire it up and check it out!
We have created an Installation Help landing page on autodesk.com to help you with these specific issues. From that page you can also go to the Installation & Licensing forum, where Autodesk Product Support is now a regular monitor, to make sure all users can get their products up and running quickly!
One of the cases I had recently was about installing Maya 2010 on a renderfarm. If you have a large number or installations, going via the GUI might not be too efficient. There have been some licensing changes between Maya 2009 and 2010 so some additional flags MUST be used when using msiexec:
With the move over to the Autodesk Network License Manager, there have been changes to how Maya 2010 Network is configured and managed. This has raised many questions.
I've recorded a few video tutorials that cover the installation of the AdLM on Windows, how to switch a Standalone installation of Maya 2010 to a Network installation on Windows and Mac, and how to troubleshoot a Network installation of Maya 2010 on Windows...