« Where to Start When Creating a Custom mental ray Shaders for Maya | Main | writeToColorBuffer »

02/02/2010

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

@Scott: Silverlight or a custom plugin? Just curious.

Ash: Thanks for helping spread the word. We want people to try it and let us know what they think at labs.trials@autodesk.com.

Jimmy: Yes the technology preview is Windows only at this point. The client piece that compresses/decompresses the video/user input is Windows-based. We hope to expand to other platforms in the future., It made no sense to do this right off the bat since Windows users may have hated the whole idea based on internet latency.

You better should take care of the thousands of bugs and ui glitches maya has...

You mean "Maya in a Web Browser running Windows"...

The comments to this entry are closed.

RSS Feed

  • Subscribe

Share

  • Bookmark and Share