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07/04/2009

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Photoshop doesn't recognize any exr extra channel, but if i remember well ther is a plugin called PRO-EXR to read everything from this format. The reversed channels is related to Fusion not Maya, in Nuke for example everything is fine.

well - I guessed that.
but here an other question: my channels came out in a flipped order, when rendering 32bit rgba openExr.
Photoshop doesn't recognize anything and within fusion I have to reorder my channels.

When rendering to normal float it works - but this is no option . . .

pleeeaaase help

can RenderLayers all be output into a single exr file?

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